The purpose in a Clean Swift design pattern is to separate the responsibilities of different entities for clarity and testibility. Together, these entities form what we call scenes. Each scene is able to operate independently using only the components within that scene.
The components of each scene may include the following:
As a new developer in your company, there are a lot of challenges. One of these challenges is how you approach an existing massive project: You don’t know the code, you’re not familiar with naming conventions or code style guides, and you also don’t know the architecture. Some of these challenges can be solved quickly, while some of them can take some time. One of the good and bad things in being a newbie is that you might naively accept hard challenges without an understanding of what you’re getting into.
One of the issues we, as a team, had with…